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								using DM_Weight.Finger;
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								using DM_Weight.msg;
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								using DM_Weight.util;
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								using DM_Weight.ViewModels;
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								using log4net;
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								using Mina.Core.Future;
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								using Mina.Core.Session;
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								using Mina.Filter.Codec;
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								using Mina.Filter.Logging;
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								using Mina.Transport.Socket;
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								using Prism.Events;
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								using System;
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								using System.Collections.Generic;
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								using System.Configuration;
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								using System.Linq;
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								using System.Net;
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								using System.Speech.Synthesis;
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								using System.Text;
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								using System.Threading;
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								using System.Threading.Tasks;
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								namespace DM_Weight.Port
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								{
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								    public class SocketHelper
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								    {
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								        private readonly ILog logger = LogManager.GetLogger(typeof(SocketHelper));
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								        AsyncSocketConnector acceptor = new AsyncSocketConnector();
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								        IConnectFuture iConnectFuture;
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								        public bool OpenStatus = false;
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								        public bool ConnectedStatus = false;
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								        //多线程退出标识
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								        public bool IsMultiThread = false;
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								        string ip = ConfigurationManager.AppSettings["modbusIp"].ToString();
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								        int port = Convert.ToInt32(ConfigurationManager.AppSettings["modbusPort"]);
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								        IEventAggregator _eventAggregator;
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								        FingerprintUtil _fingerprintUtil;
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								        public DateTime dateTime { get; set; } = DateTime.Now;
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								        public SocketHelper(IEventAggregator eventAggregator, FingerprintUtil fingerprintUtil)
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								        {
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								            _fingerprintUtil = fingerprintUtil;
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								            _eventAggregator = eventAggregator;
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								            acceptor.ExceptionCaught += (o, e) =>
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								            {
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								                logger.Error($"网口通信超时:{e.Exception}");
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								                AlertMsg alertMsg = new AlertMsg
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								                {
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								                    Message = $"网口通信超时,正在重试!",
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								                    Type = MsgType.ERROR
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								                };
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								                _eventAggregator.GetEvent<SnackbarEvent>().Publish(alertMsg);
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								            };
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								            //acceptor.FilterChain.AddLast("logger", new LoggingFilter());
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								            acceptor.FilterChain.AddLast("encoding", new ProtocolCodecFilter(new MyMinaCodecFactory()));
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								            acceptor.SessionIdle += (o, e) => logger.Info("IDLE " + e.Session.GetIdleCount(e.IdleStatus));
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								            acceptor.MessageReceived += (o, e) =>
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								            {
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								                OpenStatus = (bool)e.Message;
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								                logger.Info("MessageReceived>>>>>>>>>>>>>>>>" + OpenStatus);
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								            };
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								            acceptor.SessionClosed += new EventHandler<IoSessionEventArgs>(SessionCloseMethod);
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								            //acceptor.SessionClosed += (o, e) =>
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								            //{
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								            //    logger.Info($"SessionClosed;ExitFlag:{ExitFlag}");
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								            //    //Task.Delay(50).Wait();
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								            //    if (!ExitFlag)
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								            //    {
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								            //        SocketConnect();
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								            //        Task.Factory.StartNew(() =>
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								            //        {
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								            //            _fingerprintUtil.FingerDisconnect();
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								            //        });
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								            //    }
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								            //};
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								            this.SocketConnect();
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								        }
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								        int i = 0;
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								        public void SocketConnect()
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								        {
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								            Thread.Sleep(50);
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								            i++;
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								            iConnectFuture = acceptor.Connect(new IPEndPoint(IPAddress.Parse(ip), port)).Await();
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								            logger.Info($"第{i}次连接结果:{iConnectFuture.Connected.ToString()}");
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								            if (!iConnectFuture.Connected)
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								            {
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								                if (i <= 3)
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								                {
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								                    //没连上会再连两次
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								                    SocketConnect();
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								                }
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								                else
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								                {
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								                    logger.Error($"尝试{i}次连接后均连接不上");
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								                    //AlertMsg alertMsg = new AlertMsg
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								                    //{
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								                    //    Message = $"网口连接断开!",
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								                    //    Type = MsgType.ERROR
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								                    //};
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								                    //_eventAggregator.GetEvent<SnackbarEvent>().Publish(alertMsg);
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								                }
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								            }
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								            else
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								            {
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								                i = 0;
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								            }
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								            ConnectedStatus = iConnectFuture.Connected;
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								        }
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								        private void SessionCloseMethod(System.Object o, IoSessionEventArgs e)
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								        {
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								            logger.Info($"SessionClosed");
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								            SocketConnect();
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								            Task.Factory.StartNew(() =>
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								            {
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								                _fingerprintUtil.FingerDisconnect();
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								            });
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								        }
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								        public void SocketDisConnect()
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								        {
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								            try
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								            {
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								                acceptor.SessionClosed -= new EventHandler<IoSessionEventArgs>(SessionCloseMethod);
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								                iConnectFuture.Session.CloseNow();
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								            }
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							 | 
							
								
									
								 | 
							
							
								            catch (Exception ex)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                logger.Info($"SocketDisConnect异常{ex.Message}");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							
								
									
										
										
										
											2025-01-18 09:39:33 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-01-06 09:40:32 +08:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        public void SendMessage(MyBaseMessage baseMessage)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
							
								
									
										
										
										
											2025-01-18 09:39:33 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            if (!ConnectedStatus)
							 | 
						
					
						
							
								
									
										
										
										
											2025-01-06 09:40:32 +08:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                SocketConnect();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            iConnectFuture.Session.Write(baseMessage);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            logger.Info($"SendMessage:{baseMessage.functionCode},delay:{baseMessage.delay},lockNo:{baseMessage.lockNo}");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        public SpeechSynthesizer speechSynthesizer = new SpeechSynthesizer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        public void SpeakAsync(string textinfo)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            speechSynthesizer.Rate = 2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            speechSynthesizer.SpeakAsync(textinfo);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 |