2025-01-06 09:40:32 +08:00
										 
									 
								 
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								using MaterialDesignThemes.Wpf;
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								using Prism.Commands;
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								using Prism.Events;
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								using Prism.Mvvm;
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								using Prism.Regions;
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								using System;
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								using System.Collections.Generic;
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								using System.Linq;
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								using System.Text;
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								using System.Threading.Tasks;
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								using System.Windows.Media;
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								using DM_Weight.msg;
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								using DM_Weight.Port;
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								using DM_Weight.util;
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								using DM_Weight.Finger;
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								using DM_Weight.Views;
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								using Unity;
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								using DM_Weight.HIKVISION;
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								using log4net.Repository.Hierarchy;
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								using log4net;
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								using DM_Weight.Models;
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								using System.Windows;
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								namespace DM_Weight.ViewModels
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								{
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								    internal class MainWindowViewModel : BindableBase
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								    {
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								        private string _title = "Prism App";   //标题
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								        private ISnackbarMessageQueue _snackbarMessageQueue = new SnackbarMessageQueue(TimeSpan.FromSeconds(3));
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								        private SolidColorBrush _colorBrush;
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								        //private PortUtil _portUtil;
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								        //private ScreenUtil _screenUtil;
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								        public SolidColorBrush Background
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								        {
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								            get => _colorBrush;
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								            set => SetProperty(ref _colorBrush, value);
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								        }
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								        public ISnackbarMessageQueue SnackbarMessageQueue
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								        {
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								            get => _snackbarMessageQueue;
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								            set => SetProperty(ref _snackbarMessageQueue, value);
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								        }
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								        public string Title
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								        {
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								            get { return _title; }
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								            set { SetProperty(ref _title, value); }
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								        }
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								        IEventAggregator eventAggregator;
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								        //public MainWindowViewModel(IEventAggregator eventAggregator, PortUtil portUtil, ScreenUtil screenUtil)
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								        //{
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								        //    _portUtil = portUtil;
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								        //    this.eventAggregator = eventAggregator;
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								        //    this.eventAggregator.GetEvent<SnackbarEvent>().Subscribe(doMyPrismEvent2);
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								        //    _screenUtil = screenUtil;
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								        //}
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								        private FingerprintUtil _fingerprintUtil;
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								        IRegionManager _regionManager;
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								        IUnityContainer _container;
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								        //private CHKFunction _cHKFunction;
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								        private readonly ILog logger = LogManager.GetLogger(typeof(PortUtil));
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								        SocketHelper _socketHelper;
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								        private PortUtil _portUtil;
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								        public MainWindowViewModel(IRegionManager regionManager, IUnityContainer container, IEventAggregator eventAggregator, FingerprintUtil fingerprintUtil, SocketHelper socketHelper, PortUtil portUtil)
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								        {
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								            _portUtil = portUtil;
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								            this.eventAggregator = eventAggregator;
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								            this.eventAggregator.GetEvent<SnackbarEvent>().Subscribe(doMyPrismEvent2);
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								            _fingerprintUtil = fingerprintUtil;
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								            _regionManager = regionManager;
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								            _container = container;
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								            //_cHKFunction = cHKFunction;
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								            //System.Windows.Application.Current.Dispatcher.BeginInvoke(System.Windows.Threading.DispatcherPriority.Send, new Action(() =>
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								            //{
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											2025-03-03 15:11:51 +08:00
										 
									 
								 
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								            if (App.DbConnectionFail)
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								            {
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								                _regionManager.RequestNavigate("MainRegion", "EmergencyWindow");
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								            }
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								            else
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								            {
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								                _container.RegisterType<object, LoginWindow>("LoginWindow");
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								                _regionManager.RegisterViewWithRegion("MainRegion", "LoginWindow");
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								            }
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											2025-01-06 09:40:32 +08:00
										 
									 
								 
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								            //}));
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								            _socketHelper = socketHelper;
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								            new PromiseUtil<int>().taskAsyncLoop(1200000, 0, async (options, next, stop) =>
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								            {
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								                _socketHelper.IsMultiThread = true;
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								                try
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								                {
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								                    TemperatureHumidityInfo temp = _portUtil.GetWSD();
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								                    if (temp != null)
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								                    {
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								                        SqlSugarHelper.Db.Insertable(new TemperatureHumidityInfo()
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								                        {
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								                            GroupNo = temp.GroupNo,
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								                            Temp = temp.Temp,
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								                            Humi = temp.Humi,
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								                            AddTime = DateTime.Now
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								                        }).ExecuteCommand();
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								                        logger.Info($"保存温湿度信息:{temp.Temp},{temp.Humi}");
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								                        Task.Delay(1200000);//20分钟查一次
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								                    }
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								                    else
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								                    {
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								                        logger.Info("温湿度信息返回空");
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								                    }
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								                    next();
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								                }
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								                catch (Exception ex)
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								                {
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								                    logger.Info($"保存温湿度异常:{ex.Message}");
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								                    next();
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								                }
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								            });
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								        }
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								        void doMyPrismEvent2(AlertMsg msg)
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								        {
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								            Application.Current.Dispatcher.Invoke(new Action(() =>
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								            {
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								                switch (msg.Type)
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								                {
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								                    case MsgType.INFO:
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								                        this.Background = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#00e676"));
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							 | 
							
								
									
								 | 
							
							
								                        break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    case MsgType.ERROR:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                        this.Background = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#b71c1c"));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                        break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                    default:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                        this.Background = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#00e676"));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                        break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								                SnackbarMessageQueue.Enqueue(msg.Message);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								            }));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 |