using DM_Weight.msg; using DM_Weight.util; using DM_Weight.ViewModels; using Prism.Events; using Prism.Ioc; using Prism.Regions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using Unity; using Unity.Lifetime; namespace DM_Weight.Views { /// /// MainWindow.xaml 的交互逻辑 /// public partial class MainWindow : Window { //IRegionManager _regionManager; //IUnityContainer _container; //MainWindowViewModel vms; public MainWindow() { InitializeComponent(); //vms = MainWindowViewModel.vm; //_regionManager = regionManager; //_container = container; //System.Windows.Application.Current.Dispatcher.BeginInvoke(System.Windows.Threading.DispatcherPriority.Send, new Action(() => //{ // _container.RegisterType("LoginWindow"); // _regionManager.RequestNavigate("MainRegion", "LoginWindow"); //})); } //protected override void OnClosed(EventArgs e) //{ // vms._recorder?.Dispose(); // base.OnClosed(e); //} } }