54 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
	
	
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace DM_Weight.util
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{
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    public class CheckComputerFreeState
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    {
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        /// <summary>
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        /// 创建结构体用于返回捕获时间
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        /// </summary>
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        [StructLayout(LayoutKind.Sequential)]
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        struct LASTINPUTINFO
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        {
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            /// <summary>
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            /// 设置结构体块容量
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            /// </summary>
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            [MarshalAs(UnmanagedType.U4)]
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            public int cbSize;
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            /// <summary>
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            /// 抓获的时间
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            /// </summary>
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            [MarshalAs(UnmanagedType.U4)]
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            public uint dwTime;
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        }
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        [DllImport("user32.dll")]
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        private static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
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        /// <summary>
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        /// 获取键盘和鼠标没有操作的时间
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        /// </summary>
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        /// <returns>用户上次使用系统到现在的时间间隔,单位为秒</returns>
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        public static long GetLastInputTime()
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        {
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            LASTINPUTINFO vLastInputInfo = new LASTINPUTINFO();
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            vLastInputInfo.cbSize = Marshal.SizeOf(vLastInputInfo);
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            if (!GetLastInputInfo(ref vLastInputInfo))
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            {
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                return 0;
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            }
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            else
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            {
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                var count = (Environment.TickCount & Int32.MaxValue) - (long)vLastInputInfo.dwTime;
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                var icount = count / 1000;
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                return icount;
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            }
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        }
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    }
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}
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