using DM_Weight.msg; using DM_Weight.Port; using DM_Weight.ViewModels; using log4net; using log4net.Repository.Hierarchy; using Microsoft.Extensions.Logging; using Prism.Events; using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Timers; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace DM_Weight.Views { /// /// Interaction logic for MainWindow.xaml /// public partial class HomeWindow : UserControl { //private readonly ILog logger = LogManager.GetLogger(typeof(HomeWindow)); //int autoExit = Convert.ToInt32(ConfigurationManager.AppSettings["autoExit"] ?? "0"); ////public static System.Timers.Timer idleTimer;//= new System.Timers.Timer(60000); //IEventAggregator _eventAggregator; //SocketHelper _socketHelper; public HomeWindow() { InitializeComponent(); //if (autoExit > 0) //{ // idleTimer = new System.Timers.Timer(autoExit * 1000); // idleTimer.Elapsed += OnTimerElapsed; // idleTimer.AutoReset = true; // idleTimer.Enabled= true; // this.MouseDown += OnUserActivity; // this.MouseMove += OnUserActivity; // this.KeyDown += OnUserActivity; // idleTimer.Start(); // _eventAggregator = eventAggregator; //} //_socketHelper = socketHelper; } //private void OnUserActivity(object sender, EventArgs e) //{ // idleTimer.Stop(); // idleTimer.Interval =autoExit * 1000; // idleTimer.Start(); //} //private void OnTimerElapsed(object sender, ElapsedEventArgs e) //{ // idleTimer.Stop(); // // 串口无人操作 // //bool[] boolArrs = ModbusHelper.GetInstance().GetAllBoxState(); // //bool allTrue = Array.TrueForAll(boolArrs, b => b == false); // logger.Info($"进入自动退出定时方法{ModbusHelper.BoxOperate}"); // //if (ModbusHelper.BoxOperate) // if (!_socketHelper.OpenStatus) // { // if (idleTimer.Enabled) // { // idleTimer.Stop(); // //无人操作,自动退出 // _eventAggregator.GetEvent().Publish(); // } // } // idleTimer.Start(); // //else // //{ // // idleTimer.Interval = autoExit * 1000; // // idleTimer.AutoReset = true; // //} //} } }