修改获取键盘和鼠标没有操作时间
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@ -1,4 +1,9 @@
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using System;
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using DM_Weight.Port;
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using DM_Weight.ViewModels;
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using log4net;
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using log4net.Core;
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using log4net.Repository.Hierarchy;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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@ -9,6 +14,7 @@ namespace DM_Weight.util
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{
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{
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public class CheckComputerFreeState
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public class CheckComputerFreeState
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{
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{
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private static readonly ILog logger = LogManager.GetLogger(typeof(CheckComputerFreeState));
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/// <summary>
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/// <summary>
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/// 创建结构体用于返回捕获时间
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/// 创建结构体用于返回捕获时间
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/// </summary>
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/// </summary>
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@ -52,15 +58,17 @@ namespace DM_Weight.util
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long currentTick = Environment.TickCount64;
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long currentTick = Environment.TickCount64;
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long lastInputTick = vLastInputInfo.dwTime;
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long lastInputTick = vLastInputInfo.dwTime;
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logger.Info($"获取用户未操作时间间隔{currentTick}-{lastInputTick}");
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// 处理可能的回绕(虽然使用 64 位后极不可能发生)
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// 处理可能的回绕(虽然使用 64 位后极不可能发生)
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if (currentTick < lastInputTick)
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if (currentTick < lastInputTick)
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{
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{
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// 发生了回绕,调整计算
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// 发生了回绕,调整计算
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lastInputTick -= uint.MaxValue + 1L;
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lastInputTick -= uint.MaxValue + 1L;
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}
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}
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long elapsedMilliseconds = currentTick - lastInputTick;
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long elapsedMilliseconds = currentTick - lastInputTick;
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return Math.Max(0, elapsedMilliseconds / 1000);
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long seconds = elapsedMilliseconds / 1000;
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logger.Info($"获取用户未操作时间间隔{currentTick}-{lastInputTick}-{elapsedMilliseconds}-{seconds}-{Math.Max(0, seconds)}");
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return Math.Max(0, seconds);
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}
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}
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}
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}
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}
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}
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