docs: v2.0.0
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README.md
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README.md
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# electron-vite-react
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[](https://github.com/vitejs/awesome-vite)
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[](https://nodejs.org/about/releases)
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**English | [简体中文](README.zh-CN.md)**
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English | [简体中文](README.zh-CN.md)
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## Overview
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This is a `Vite`-integrated `Electron` template built with simplification in mind.
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The repo contains only the most basic files, dependencies and functionalities to ensure flexibility for various scenarios.
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You need a basic understanding of `Electron` and `Vite` to get started. But that's not mandatory - you can learn almost all the details by reading through the source code. Trust me, this repo is not that complex. 😋
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📦 Out of the box
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💪 Support C/C++ addons
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🔩 Support Use Electron、Node.js API in Renderer-process
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🌱 Simple directory structure,real flexible
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🖥 It's easy to implement multiple windows
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## Quick start
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@ -29,7 +30,7 @@ npm create electron-vite
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## Directory structure
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Once `dev` or `build` npm-script is executed, the `dist` folder will be generated. It has the same structure as the project, the purpose of this design is to ensure the correct path calculation.
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*🚨 By default, the files in `electron` folder will be built into the `dist/electron`*
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```tree
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├── electron Electron-related code
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@ -50,65 +51,6 @@ Once `dev` or `build` npm-script is executed, the `dist` folder will be generate
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└── src Renderer source code, your React application
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```
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## Use Electron and NodeJS API
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> 🚧 By default, Electron doesn't support the use of API related to Electron and NodeJS in the Renderer process, but someone might need to use it. If so, you can see the template 👉 **[electron-vite-boilerplate](https://github.com/electron-vite/electron-vite-boilerplate)**
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#### Invoke Electron and NodeJS API in `Preload-script`
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- **electron/preload/index.ts**
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```typescript
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import fs from "fs";
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import { contextBridge, ipcRenderer } from "electron";
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// --------- Expose some API to Renderer-process. ---------
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contextBridge.exposeInMainWorld("fs", fs);
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contextBridge.exposeInMainWorld("ipcRenderer", ipcRenderer);
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```
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- **src/global.d.ts**
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```typescript
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// Defined in the window
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interface Window {
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fs: typeof import("fs");
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ipcRenderer: import("electron").IpcRenderer;
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}
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```
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- **src/main.ts**
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```typescript
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// Use Electron and NodeJS API in the Renderer-process
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console.log("fs", window.fs);
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console.log("ipcRenderer", window.ipcRenderer);
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```
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## Use SerialPort, SQLite3, or other node-native addons in the Main-process
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- First, you need to make sure that the dependencies in the `package.json` are NOT in the "devDependencies". Because the project will need them after packaged.
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- Main-process, Preload-script are also built with Vite, and they're built as [build.lib](https://vitejs.dev/config/#build-lib).
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So they just need to configure Rollup.
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```js
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export default {
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build: {
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// built lib for Main-process, Preload-script
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lib: {
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entry: "index.ts",
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formats: ["cjs"],
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fileName: () => "[name].js",
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},
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rollupOptions: {
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// configuration here
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external: ["serialport", "sqlite3"],
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},
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},
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};
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```
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## `dependencies` vs `devDependencies`
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- First, you need to know if your dependencies are needed after the application is packaged.
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README.zh-CN.md
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README.zh-CN.md
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# vite-react-electron
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[](https://github.com/vitejs/awesome-vite)
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[](https://nodejs.org/about/releases)
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**[English](README.md) | 简体中文**
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[English](README.md) | 简体中文
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## 概述
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  这是一个追求精简的`Electron`类整合模板,只保持最基本的文件、最基本的依赖、最基本的功能;而不是大而全的、臃肿的设计。这样做的目的是能确保模板足够灵活。
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所以说如果你是对 -- 工程模板追求精简的 Coder,或者刚入世的小白想弄明白`Electron`整合类模板最基础的工作原理,亦或者你是大神只是想偷懒少干点活;那么这个模板最合适你不过了。
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尽管如此,我还是希望你对`Electron` `Vite`有一定的基础;因为除了项目结构简单外,这份`README`也显得 “精简” 。
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模板的具体实现细节我相信你看两遍源码就能把它吃透了 😋
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📦 开箱即用
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💪 支持 C/C++ 模块
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🔩 支持在渲染进程中使用 Electron、Node.js API
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🌱 结构清晰,可塑性强
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🖥 很容易实现多窗口
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## 快速开始
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npm create electron-vite
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```
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## 调试
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<!--
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clone 该仓库
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```sh
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# clone the project
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git clone https://github.com/caoxiemeihao/vite-react-electron.git
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# enter the project directory
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cd vite-react-electron
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# install dependency
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npm install
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# develop
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npm run dev
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```
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-->
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## 目录
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一旦启动或打包脚本执行过,会在根目录产生 **`dist` 文件夹,里面的文件夹同 `packages` 一模一样**;在使用一些路径计算时,尤其是相对路径计算;`dist` 与 `packages` 里面保持相同的目录结构能避开好多问题
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*🚨 默认情况下, `electron` 文件夹下的文件将会被构建到 `dist/electron`*
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```tree
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├── build 用于生产构建的资源
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├── electron Electron 源码文件夹
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| ├── main Main-process 源码
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| ├── preload Preload-script 源码
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| └── resources 应用打包的资源文件夹
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| ├── icon.icns 应用图标(macOS)
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| ├── icon.ico 应用图标
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| ├── installerIcon.ico 安装图标
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| └── uninstallerIcon.ico 卸载图标
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├── dist 构建后,根据 packages 目录生成
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| ├── main
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| ├── preload
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| └── renderer
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├── release 在生产构建后生成,包含可执行文件
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├── release 构建后生成程序目录
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| └──{version}
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| ├── win-unpacked 包含未打包的应用程序可执行文件
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| └── Setup.exe 应用程序的安装程序
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| ├── {os}-unpacked 未打包的程序(绿色运行版)
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| └── Setup.{ext} 应用安装文件
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├── scripts
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| ├── build.mjs 项目开发脚本 npm run build
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| └── watch.mjs 项目开发脚本 npm run dev
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├── packages
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| ├── main 主进程源码
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| | └── vite.config.ts
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| ├── preload 预加载脚本源码
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| | └── vite.config.ts
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| └── renderer 渲染进程源码
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| └── vite.config.ts
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├── public 同 Vite 模板的 public
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└── src 渲染进程源码、React代码
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```
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## 依赖放到 dependencies 还是 devDependencies
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现实情况 vue、react 放到 dependencies 或 devDependencies 中都可以被正确构建;
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但是放到 dependencies 会被 electron-builder 打包到 app.asar 里面导致包体变大;
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所以放到 devDependencies 既能被正确构建还可以减小 app.asar 体积,一举两得
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## 渲染进程使用 NodeJs API
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> 🚧 因为安全的原因 Electron 默认不支持在 渲染进程 中使用 NodeJs API,但是有些小沙雕就是想这么干,拦都拦不住;实在想那么干的话,用另一个模板更方便 👉 **[electron-vite-boilerplate](https://github.com/caoxiemeihao/electron-vite-boilerplate)**
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**推荐所有的 NodeJs、Electron API 通过 `Preload-script` 注入到 渲染进程中,例如:**
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* **packages/preload/index.ts**
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```typescript
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import fs from 'fs'
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import { contextBridge, ipcRenderer } from 'electron'
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// --------- Expose some API to Renderer-process. ---------
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contextBridge.exposeInMainWorld('fs', fs)
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contextBridge.exposeInMainWorld('ipcRenderer', ipcRenderer)
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```
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* **packages/renderer/src/global.d.ts**
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```typescript
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// Defined on the window
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interface Window {
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fs: typeof import('fs')
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ipcRenderer: import('electron').IpcRenderer
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}
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```
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* **packages/renderer/main.ts**
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```typescript
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// Use Electron, NodeJs API in Renderer-process
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console.log('fs', window.fs)
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console.log('ipcRenderer', window.ipcRenderer)
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```
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**如果你真的在这个模板中开启了 `nodeIntegration: true` `contextIsolation: false` 我不拦着
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🚧 但是要提醒你做两件事儿**
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1. `preload/index.ts` 中的 `exposeInMainWorld` 删掉,已经没有用了
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```diff
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- contextBridge.exposeInMainWorld('fs', fs)
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- contextBridge.exposeInMainWorld('ipcRenderer', ipcRenderer)
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```
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2. `configs/vite-renderer.config` 中有个 `resolveElectron` **最好了解下**
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👉 这里有个 `issues` [请教一下vite-renderer.config中的resolveElectron函数](https://github.com/caoxiemeihao/electron-vue-vite/issues/52)
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<!--
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## 效果
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<img width="400px" src="https://raw.githubusercontent.com/caoxiemeihao/blog/main/vite-react-electron/react-win.png" />
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-->
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